Roadmap

You help decide what we build next.

Everything here comes with your one-time purchase. We decide which release a feature lands in; you decide the order inside it, by voting.

  1. Early access

    Building now

    What is on sale today. Improvements ship as they are ready, not in batches — every update is included in the one-time price.

    Advanced raster tools

    Deeper pixel-side work: better selections, transforms and filters, on layers that sit right alongside the vector ones.

    In progress
    Improved brush engine

    A faster, more expressive raster brush engine — better blending, better pressure response.

    Shipped
    Advanced vector tools

    Deeper path editing and shape controls.

    In progress
    Navigator

    A thumbnail of the whole canvas with your viewport on it — pan and zoom from the map instead of hunting for where you were.

    Planned
    References

    Keep your reference images in the app, beside the drawing, instead of in a window behind it.

    Planned
  2. Celas Studio 1.0

    The first stable release.

    Storyboard & animatic

    Board a sequence, time it out, and carry the timing straight into the scene.

    Planned
    Mystery feature

    We're not saying yet. You'll see when it's ready.

    Planned
    Text tool & text animation

    A full text tool with advanced type controls and animation.

    Planned
    Audio recording

    Record straight into the scene and lay it on the timeline, so the animation is timed to the sound instead of guessed at.

    Planned
    Advanced physics system

    Collisions, gravity, cloth and soft bodies join the wind that already moves bone dynamics. Simulate on the timeline, then bake the result to keyframes when you want to take it by hand.

    Planned
    Shift & trace

    Move, turn or scale the onion-skinned drawings around the current frame until a pose lands where you need it, then draw straight over it. Only the view shifts; the drawing itself is left alone.

    Planned
  3. Celas Studio 2.0

    Bigger systems, built on a settled 1.x foundation.

    X-Sheet

    Traditional exposure sheet workflow.

    Planned
    Advanced motion graphics

    A dedicated toolset for motion-graphics work.

    Planned
    Particle system

    Emitters, forces and collisions, driven from the same timeline as everything else.

    Planned
    Constraints

    Bind one object to another — look-at, parent, path, limits — and keep it live.

    Planned
  4. Later

    Wanted, not yet scheduled. Votes here decide what gets picked up next.

    Animated brush

    A brush whose tip is a sequence rather than a single stamp, so a stroke carries motion of its own.

    Planned
    Procedural animation

    Motion generated from rules rather than keyframes, editable like any other layer.

    Planned
    Drive anything from a parameter

    Wire any property to any other, so one slider moves a whole rig.

    Planned
    Anime-standard toolset

    Tools aligned with anime production.

    Planned

Dates are deliberately absent. A release ships when it is right, and a roadmap that guesses at months is a roadmap that lies twice a year.