Platforms
Where Celas Studio runs, what genuinely differs between Windows, macOS and Linux, and how updates reach you on each.
Celas Studio is one codebase and one project format across Windows, macOS and Linux: a .cls file opens the same way on any of them. Windows and macOS carry the full feature set. Linux runs the app, but a handful of capabilities are not available there yet, mostly around video and anything that needs a network connection.
What differs per platform
| Capability | Windows | macOS | Linux |
|---|---|---|---|
| Video import and playback | Yes | Yes | No |
| MP4 export | Yes | Yes | No |
| MOV, WebM, animated WebP, GIF and still-image export | Yes | Yes | Yes |
| Audio import | wav, mp3, flac, ogg, plus aac, ac3, opus, m4a, wma | wav, mp3, flac, ogg, plus aac, ac3, opus, m4a, wma | wav, mp3, flac, ogg only |
| Signing in, Share to Artwall, sending a crash report | Yes | Yes | No: the network layer these three rely on is not implemented on Linux, so all three fail |
| Licence activation | Yes | No | No |
| Pasting a bitmap from the system clipboard | Yes | No | No |
| Opening a .cls by double-clicking it in the file manager | Yes | Yes | No: no file association is registered |
macOS also swaps the in-window menu bar for the native one and uses Command instead of Ctrl. See macOS differences for the full list of what moves or changes there.
Updates
Celas Studio has no in-app update checker: nothing inside the app looks for, downloads or installs a new version. In Early Access the app is sold on Steam only, for both Windows and macOS, and that is where new builds come from: Steam patches its own depot, and the update is in place the next time you press Play. Microsoft Store and Mac App Store releases are planned for a later version.